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Hello, hello! We've got post-mythic tactical warfare and cyber-dungeons, fantasy fiction with a dash of horror! Let's go!
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HELLPIERCERS is a tabletop tactics RPG about post-mythic warfare, mechs powered by ritual and divinity, and the struggle for total, unconditional liberation. Gather a conclave. Descend into the Hellscape. Wield the hearts of stars, the corpses of angels, and the blade of your own truth. Fight hordes, rebuild the ruins of DIS, and uncover the forgotten truths buried beneath the ash. HELL IS A PRISON. BREAK ITS BARS.
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THE INTERNET IS A DUNGEON You are coherent data traveling at the speed of light, a digital avatar searching for computerized information. There is something hidden in the virtual realms, and you shall hack it! Netcrawl is a TTRPG about adventuring inside a computer system. Everyone goes in, seconds pass in the meatspace as players spend hours conquering a cyber-dungeon - together. Netcrawl RPG can be used as a cyber-sidercar to almost any game featuring computers and/or hacking.
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Do Cybernauts Dream of Electric Goblins?
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This is a 1st-level adventure for 4-6 avatars. Avatars must stop the Electric Goblin and free the victims of his virus. The journey, fraught with danger and uncertainty, takes the party through the dungeon depths of Uniqorn, navigating treacherous labyrinths and battling fearsome creatures all the way to the heart of the Electric Goblin’s realm.
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Finally, a straightforward job! A simple vault break-in to steal a single file that a Well-Known benefactor is willing to pay oodles to obtain. What could go wrong? The Ashdawn Incursion is a tower heist that takes the Netcrawl universe to places beyond your avatar’s digital dreams! This adventure can be the beginning of a long campaign dealing with an invasion of the WorldNet with the potential to change the future of our shared hallucination and the real world.
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The WorldNet has been overrun with entities that can identify themselves as avatars, but aren’t. Concern rises elsewhere in the WorldNet as full-time VR enthusiasts called "The Integrated" shows signs of being a cult. No one knows where this is all heading, but everyone knows it's going to be bad. Generative Scheme is a 3rd-level adventure for 4-6 avatars. A sudden surprise pulls the avatars into a dangerous investigation. Where is the deluge of un-generate slop masquerading as their fellow netizens is coming from? Why are VR enthusiasts getting weird? Can the avatars get to the bottom of the mess?
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Netcrawl: Arcologies is an ideation book to help any RPG system make cool, engaging, and dangerous cyber-focused adventures with lots of tables and ideas. THE INTERNET IS A DUNGEON You are coherent data traveling at the speed of light, a digital avatar searching for computerized information. There is something hidden in the virtual realms, and you shall hack it!
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Double-Edged Sword & Sorcery brings you two books in one: WALLS OF SHIRA YULUN by Dariel R.A. Quiogue & WASTE FLOWERS by Bryn Hammond, all packaged in traditionally printed Mass-Market Paperback with purple spray edges. The book features two cover illustrations and two full-page interior B&W illustrations by Artyom Trakhanov, Simon Underwood, Goran Gligović, and Linnea Sterte! A soon-to-be cult classic, Between Two Fires by Christopher Buehlman, now in a
beautiful hardcover edition, featuring black sprayed edges, designed endpapers, and a brand new foreword from author Joe Hill. We've managed to offer it at a slightly lower price than elsewhere, too!
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Assemblage - an eco-storytelling game of world-building and world-breaking directionless - a solo game about flying with no destination. Low-Res Futures: Two RPGs, One Flipbook - Millenarian cyber witchcraft augmented reality death games from 199X. Moon Rings- a solo journaling game about casting a ritual on the cursed blood moon. Oddfolk - a modular game of compounding consequences! A Perfect Rock - a worldbuilding exploration game about finding a new planet to call home. The Serpent and The Spider - a 2-player TTRPG about the bond between a necromancer and a swordfighter. This City Must Burn - a game about revolution for 3 to 6 players. Witchflip - micro ttrpg about a skateboarding witch! Wither and Grow - a solo journaling game about the life of a sentient plant.
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Have we forgotten to tell you something else? Most probably! By the paw prints in the snow, ratties
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