New games are in: cinematic battles against aliens, medieval horror, and demon-filled labyrinth will scratch your combat itch! Also, we're beyond happy that Côme Martin's adventures are finally available in the store ! Odd urbex, sunny nostalgia, and pulpy feathered adventures await!
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INFINITE REVOLUTION is a tabletop RPG about hope in the face of entropy, breakneck battles in the void of space, and the brilliant burn of the human spirit, for 2-5 players and a GM. You and your friends play as Revolvers—humans whose inner fire burns so hot, quick, and bright their atoms would flare to ash if not for an implanted paracausal turbine called the Revolver Drive. The Veil, a race of entropic alien predators, have swallowed the stars, and they're coming for the rest of your solar system next. It's time to take it back—for yourself, for your loved ones, and for everyone back on Earth. They're counting on you. combat styles, and secondary abilities.
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Voidheart Symphony: Revised Edition
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Dive into a demon-filled labyrinth to protect the ones you love - and make the world a little better each time.
Voidheart Symphony is a roleplaying game about regular people fighting the good fight against supernatural forces that want to control, diminish, and disempower them. The revised edition (new for 2025) expands the setting and updates the rules.
Players are rebels, individuals fighting to keep the people and places they love safe from
the malevolent force of the castle. They fight in the real world, studying their targets and learning their weaknesses, then delving into their enemies’ psychic palaces to defeat them. No group of rebels can go it alone: they draw strength from their friends, their families, and the communities around them - something the castle’s coercion and control can’t rival.
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IN THE BEGINNING, THE IMMORTAL WAS STRANGLED AND LEFT TO ROT IN A SHALLOW GRAVE. Now, Heall is full, the dead roam free and the Church of the Divine Corpse seeks to root out heresy...
Welcome to Painyme, a nation of saints and sinners, of foul heresy and undying devotion.
Within this tome, a grim world of medieval horror awaits. Players will find themselves navigating a land poised between two extremes: the Ecclesiarchy's justice and order on one side and the silken allure of heresy and power on the other. Within this book, you'll find everything you need to run your own Roleplay Macabre.
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TWO SUMMERS is a tabletop RPG for a GM and 3 to 5 players, who take the role of the same characters at two different time periods: as teenagers in the 1990s, living an unforgettable adventure, and as adults 30 years later, coming back to the same place and realizing the adventure is not over. You'll like this game if you enjoy light drama, sunny adventures and good-hearted nostalgia!
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A darker version to the Two Summers base game and a one-shot adventure to go with it, with multiple variants to add to play, from supernatural elements, to different areas and character options.
You will need the base game to use this supplement.
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GREEN DAWN MALL is a tabletop RPG for 1 GM and 3 to 5 players, in which you play teenagers who wander into an endless, distorted mall, in search of their lost friend. The further you go, the stranger things get. Will you be able to find them and get back to the real world unscathed? You'll like this game if you enjoy exploration and interactions with your surroundings rather than combat, a world which is more odd than horrific, and random environments that will always surprise you—even if you're the GM. The rules aim for simplicity: roll between 1 and 4d6, succeed on 5 or 6, and that’s about it!
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FEATHERED ADVENTURES is a diceless tabletop RPG in which you play anthropomorphic birds going on pulp adventures, trying to overcome their flaws to come out on top. It can be played with or without a GM and requires 3 to 6 players, for short one-shots (1 to 2 hours) requiring very little preparation or slightly longer campaigns. You'll like this game if you enjoy adventures mixing humor and action, good-humored
drama and over the top stories!
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Cloud Empress: Land of the Dead
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Cloud Empress: Land of the Living
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Glaive issue 3: full-armored mayhem! Glaive is a magazine that spotlights the DIY and underground scenes surrounding the games we love. Whether it's RPGs, video games, tabletop wargames, or TCGs, Glaive profiles the artists, events, and stories that make these independent scenes special.
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Follow the lives of 4 pet rats - Šila, Žoni, Baba and Marm, as Tia Friedel puts to paper their natural and supernatural adventures filled with chaos, magic, and love! 25% of the book sales will be donated to Frankie’s World Rat Rescue - an Ontario non-profit with a mission to better the lives of some of the most misunderstood and mistreated animals through rescue, rehabilitation, crisis response, re-homing; as well as through preventative efforts, local outreach, and education.
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Blades '68 fulfillment update
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The books and add-ons are on their way to us and we'll start sending them to the backers in two-weeks time! We'll likely have a limited number of KS items available in the shop, in case you missed Evil Hat's crowdfunding campaign.
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Awaiting the Burning Gods -A sci-fi tomb-crawl of shifting sands, ancient machines, and difficult choices for the Mothership RPG. The Drops of St. Jerome - a classic dungeon crawl set in the ruins of an ancient monastic order with a terrible secret. Fatherfog - a fairytale horror rpg. Low-Res Futures: Two RPGs, One Flipbook - Millenarian cyber witchcraft augmented reality death games from 199X. Oddfolk - a modular game of compounding consequences! A Perfect Rock - a worldbuilding exploration game about finding a new planet to call home. This City Must Burn - a game about revolution for 3 to 6 players. What Haunts the Harwood - a hexcrawl through an enchanted wood filled with vicious creatures, fae tricksters, and other supernatural threats.
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Have we forgotten to tell you something else? Most probably! By the rustling in the meadows, ratties
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